Mesaje : 230 Membru Din : 02/02/2014
| Subiect: [CFG]bisop Mar Apr 22, 2014 12:07 pm |
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| Autor: bisop Tip: classic: Link download: - Cod:
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alias walk_t "walk_on" alias walk_on "alias walk_t walk_off; +speed; developer 1; echo Walking enabled; developer 0" alias walk_off "alias walk_t walk_on; -speed; developer 1; echo Running enabled; developer 0"
name "NO_K4_bishop.<freelancer>"
sensitivity "3"
cl_showfps "1" cl_sidespeed 999 cl_backspeed 999 cl_forwardspeed 999 cl_dynamiccrosshair "1" cl_righthand "1" cl_movespeedkey "0.56"
console "1.0"
volume "0.500000" suitvolume "0.300000" hisound "1.000000"
gl_spriteblend 1
sv_voiceenable "1" sv_aim "0" sv_maxspeed "999" sv_cheats "0"
fps_max "101.0"
net_graph "0" net_graphpos "3"
setinfo "lefthand" "0" setinfo "vgui_menus" "0"
bind "SHIFT" "walk_t" bind "[" "name NO_K4_bishop.<freelancer>" bind "]" "name NO_K4_Gyuri.<bishop>" bind "MOUSE3" "" bind "MWHEELUP" "say_team All CLEAR!" bind "MWHEELDOWN" "say_team HELP! HELP! HELP!" bind PAUSE pause bind "'" "podbotmenu" bind "pageup" "name READY" bind "pagedown" "name NOT_READY" bind "insert" "say CUTITE" bind "delete" "say MERGE !" bind "home" "say Restart" bind "end" "say PAUZA" bind "INS" "say CUTITE" bind "DEL" "say MERGE !" bind "PGDN" "name NOT_READY" bind "PGUP" "name READY" bind "f1" "defuser" bind "f2" "mp_freeztime 3" bind "f4" "mp_freeztime 60"
adjust_crosshair adjust_crosshair adjust_crosshair adjust_crosshair
mp_autoteambalance "0" mp_startmoney "800" mp_buytime "0.25" mp_friendlyfire "1" mp_freezetime "3" mp_c4timer "35" mp_timelimit "0" mp_winlimit "0" mp_maxrounds "0" mp_roundtime "3" mp_autokick "0" mp_flashlight "1" mp_hostagepenalty "0" mp_footsteps "1" mp_tkpunish "0" mp_fadetoblack "0" mp_forcechasecam "2"
pausable "1"
alias green "con_color 0+255+0" alias red "con_color 255+0+0" alias yellow "con_color 255+255+0" alias blue "con_color 0+0+255" alias orange "con_color 255+165+0" alias white "con_color 255+255+255" alias black "con_color 0+0+0" alias color "cl1" alias cl1 "green; alias color cl2" alias cl2 "red; alias color cl3" alias cl3 "yellow; alias color cl4" alias cl4 "blue; alias color cl5" alias cl5 "orange; alias color cl6" alias cl6 "white; alias color cl7" alias cl7 "black; alias color cl1"
bind "l" "color"
// - Volume alias vol0 "volume 0.1; d1 ; echo NO SOUND ;d0; alias volup vol1; alias voldn vol0" alias vol1 "volume 0.2; d1; echo Volume 10% ;d0; alias volup vol2; alias voldn vol0" alias vol2 "volume 0.3; d1; echo Volume 20% ;d0; alias volup vol3; alias voldn vol1" alias vol3 "volume 0.4; d1; echo Volume 30% ;d0; alias volup vol4; alias voldn vol2" alias vol4 "volume 0.5; d1; echo Volume 40% ;d0; alias volup vol5; alias voldn vol3" alias vol5 "volume 0.6; d1; echo Volume 50% ;d0; alias volup vol6; alias voldn vol4" alias vol6 "volume 0.7; d1; echo Volume 60% ;d0; alias volup vol7; alias voldn vol5" alias vol7 "volume 0.8; d1; echo Volume 70% ;d0; alias volup vol8; alias voldn vol6" alias vol8 "volume 0.9; d1; echo Volume 80% ;d0; alias volup vol9; alias voldn vol7" alias vol9 "volume 0.1; d1; echo Volume 90% ;d0; alias volup vol10;alias voldn vol8" alias vol10 "volume 0.2;d1; echo Volume MAX ;d0; alias volup volmax;alias voldn vol9" alias volmax "d1; echo Volume Maxime ; d0" alias volup vol6 alias voldn vol2 //bind "=" "volup" //bind "-" "voldn"
bind = "volup" bind - "voldn"
bind "TAB" "+showscores;timeleft" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "'" "podbotmenu" bind "+" "sizeup" bind "," "buyammo1" bind "-" "voldn" bind "." "buyammo2" bind "/" "+movedown" bind "0" "slot10" bind "1" "slot1 ; developer 1 ; echo Primary Weapon; developer 0 " bind "2" "slot2 ; developer 1 ; echo Sidearm; developer 0 " bind "3" "slot3 ; developer 1 ; echo Humiliator; developer 0 " bind "4" "slot4 ; developer 1 ; echo Grenade; developer 0 " bind "5" "slot5 ; developer 1 ; echo C4 Plastic Xplosive; developer 0 " bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind ";" "+mlook" bind "=" "volup" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "c" "radio3" bind "d" "+moveright" bind "e" "+use" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "j" "cheer" bind "k" "+voicerecord" bind "l" "color" bind "m" "chooseteam" bind "n" "nightvision" bind "o" "buyequip" bind "p" "name freelancer" bind "q" "lastinv" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "v" "bewareflash;weapon_flashbang" bind "w" "+forward" bind "x" "radio2" bind "y" "messagemode" bind "z" "radio1" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "ALT" "+strafe" bind "CTRL" "+duck" bind "F3" "snapshot" bind "F6" "save quick" bind "F7" "load quick" bind "F10" "quit prompt" bind "MWHEELDOWN" "say_team HELP! HELP! HELP!" bind "MWHEELUP" "say_team All CLEAR!" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "MOUSE3" "say_team ==>PASI LA MINE<==" bind "\" "sv_restartround 1"
voice_scale "2" voice_enable "1" voice_forcemicrecord "1.000000" console "1.0"
fps_max "101.0" fps_modem "0"
crosshair "1.000000" gamma "3.000000" brightness "3.000000"
con_color "255+255+255"
net_graph "0" net_scale "5" net_graphpos "2"
sv_voiceenable "1" sv_aim "0"
hpk_maxsize "0"
viewsize "110.000000"
ati_subdiv "2.0" ati_npatch "1.0"
r_bmodelhighfrac "5"
mp_decals "300.000000"
gl_dither "1" gl_polyoffset "4" gl_overbright "0.000000" gl_flipmatrix "0" gl_monolights "0"
s_rolloff "1.0" s_doppler "0.0" s_distance "60" s_automin_distance "2.0" s_automax_distance "30.0" s_min_distance "8.0" s_max_distance "1000.0" s_leafnum "0" s_refgain "0.4" s_refdelay "4" s_polykeep "1000000000" s_polysize "10000000" s_numpolys "200" s_bloat "2.0" s_verbwet "0.25" s_a3d "1.000000" s_eax "0.000000"
volume "0.500000" suitvolume "0.300000" hisound "1.000000" bgmvolume "0.000000" MP3Volume "0.800000"
_snd_mixahead "0.1"
team "" model "gordon" skin "" topcolor "30" bottomcolor "6"
rate "9999.000000"
cl_updaterate "20" cl_lw "1" cl_lc "1" cl_dlmax "128" cl_himodels "0.000000" cl_idealpitchscale "0.8" cl_timeout "65" cl_cmdbackup "2" cl_download_ingame "1" cl_allowdownload "1" cl_allowupload "1" cl_cmdrate "50" cl_vsmoothing "0.05"
lookstrafe "0.000000" lookspring "0.000000"
m_pitch "0.022" m_yaw "0.022" m_forward "1" m_side "0.8" m_filter "0.000000"
joystick "0.000000"
fastsprites "1"
cl_corpsestay "6.000000" _cl_autowepswitch "1" cl_righthand "1" cl_minmodels "0"
hud_takesshots "0" hud_draw "1" hud_capturemouse "1" hud_fastswitch "1" hud_centerid "1" voice_modenable "1" hud_classautokill "1"
setinfo "_vgui_menus" "0" setinfo "ah" "1" setinfo "dm" "1" setinfo "_ah" "0" setinfo "s" "67108863" setinfo "s2" "67108863" setinfo "s3" "67108863" setinfo "lefthand" "0" setinfo "vgui_menus" "0"
+mlook
// ---==== Flashbang Throw ====--- // ------------------ alias bewareflash "say_team Arunc FLASH!" bind v "bewareflash;weapon_flashbang"
// ---==== C4 Planting ====--- //__________________________________________________ __________________________________________ alias +plantc4 "+duck;qc4;+attack;d1;echo Planting the Bomb!!;d0" alias -plantc4 "-attack;-duck;get_best;slot10;slot10;slot10" alias bomb_msg "radio1;ms1;slot10;slot10;say_team Cover me while I'm planting the C4;cls" alias qc4 "weapon_c4;bomb_msg;cls" bind "alt" "+plantc4"
bind "LEFTARROW" "say_team =<<<= LA STANGA =====" bind "RIGHTARROW" "say_team ===== LA DREAPTA =>>>=" bind "DOWNARROW" "say_team ==\/== JOS ==\/==" bind "UPARROW" "say_team ==/\== SUS ==/\=="
bind "f5" "say_team BOMBA la A" bind "f6" "say_team BOMBA la B" bind "f7" "say_team PE MIJLOC" bind "f8" "say_team LA PORTI" bind "f9" "say_team ECO ECO ECO"
alias cross "adjust_crosshair"
bind "i" "cross" |
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